

All attempts to contact Taobao failed, and each appeal required an onerous process of proving copyright and personal idendity. This time, however, Deng’s claims and appeals were shut down over and over with no reason given. Having already succeeded with Taobao’s copyright claim system before, he tried again.

To his dismay, however, he was told that due to Chinese law and the low price of the pirated game, the Taobao merchants would need to sell tens of thousands of copies of the game before they could take legal action.ĭeng next contacted the Cyberspace Administration of China, who told him it was best to work with Taobao directly. Verily traumatized by his experiences in 2018, Deng this time sought outside help from a law firm to deal with the issue. Once again, pirated Android and iOS versions sprang up on Taobao. Pathea Games decided to first release mobile versions of Portia overseas while they waited for authorization for a domestic release. Now, however, China was only authorizing limited amounts of game releases each year. In 2021, the team was ready to release a mobile version of My Time at Portia. Deng and the rest of Pathea Games thought their piracy problems were finally over, but they were wrong. Portia was removed from the platform in August 2018. While this process was arduous, Pathea Games finally won its appeals after one month of back-and-forth with Taobao. This approach having failed, Deng next went through Taobao’s official copyright claim system. A “non-Steam” version of Portia for sale on Taobao for 0.99 yuan
